Monday, April 17, 2017

RPG Money 1 official alpha gameplay trailer

The official RPG Money 1 Gameplay trailer! Watch now:


Wednesday, March 29, 2017

RPG Money 1 new update

The RPG Money 1 trailer is coming on April 14th! The trailer will mainly be showing off the gameplay mechanics and story. The game has had a huge change as well. For one, the game will be a story based RPG and there won't be as much free roaming. There also won't be any side missions and that will be replaced with Collecting files to complete a certain person or military. The game will be still just as long with a lot of story surrounding K.I.S.A and The Vanity. The story's dialogue at the moment has not been edited for Maker Fest, but I will be working on that soon.

Friday, March 17, 2017

RPG Money 1 at Makerfest!

    RPG Money 1 will be shown and Maker-Fest 2017! You'll be able to see the game and play some of it yourself. The game at Maker-Fest won't have the full game, since one part won't be suitable to be shown at the event. By Maker-Fest the game's campaign and some side missions will be completed, but the Vanity side missions will be released in a future update. If you are interested in playing the full game, you will be able to download it via Gamejolt!

Tuesday, March 7, 2017

RPG Money 1 Update 3/7/17

I have a couple of good news about the game:


  • I've decided to add this game to be shown at Sugar Hill Makerfest. I don't know if I got in yet, but I'll update the blog with more info if I do get it.

  • RPG Money 1 has finally started full development. I've started working on creating the levels (official levels and maps) and will hope to have most done by the 15th of March. The rest of my time will be me adding the gameplay that I've created and the story, cutscenes and some random stuff. (UPDATE: Most levels might be completed by the 15th. Found a plugin that won't require me to do the complicated parallax method. It took way TOO LONG and this plugin makes it a whole lot easier.

  • RPG Money 1 will be released sometime in April as a demo release! The demo will contain MOST of the gameplay, but depending on what happens, either the story campaign won't be finished or not all of the side missions will be added (most likely side missions won't be fully added)

The story for the game is complete and most of the gameplay is completed as well, so I'll only be working on level and map designs for the time being. That is all to tell for this week!!

Friday, March 3, 2017

Bi Weekly Progress #2


________
  ________
________
________
________
goals for the day









Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

where you will work

Home
Home
Home
Home
Home
what you actually accomplished









Worked on story
Part of the story finished; Created some puzzles
Game design interior
Game design interior
Worked on story






Self-Evaluation – Answer the following at the end of the two weeks.     

1. What was your main objective(s) for the week?

Work on the game interior (maps and levels)




2. Did you accomplish what you set out to do in question #1?  Why or why not?
No, I'm still not done, there alot more missing







3. What unfinished business do you need to carry over for next week?
Finish the story and create some puzzles.





4. What can you do to improve next week OR what have you done this week of which you are particularly proud?
Work a lot faster to create the game.



What grade (A-F) would you give yourself for the past week in each of the following categories (you can be honest, this is a completion grade)?

                effective use of time A                                       consideration of others       A

                class participation     B                                       acceptance of responsibility  A


                ability to work independently A                       quality of work completed  A           

Wednesday, March 1, 2017

RPG Money 1 Update 3/1/17

Here is the update for the RPG Money 1 game development. After I decided to separate the game into 2 games, change the story of RPG Money 1 and got a new laptop to continue working on the game I haven't gotten much done in that time span mostly due to the fact I didn't have a computer to work on. The game will be still the same, but with a different and less complex story, but will focus more on gameplay. I dont have anything to show yet still, but there will be some pictures soon of the progress.