Monday, April 17, 2017

RPG Money 1 official alpha gameplay trailer

The official RPG Money 1 Gameplay trailer! Watch now:


Wednesday, March 29, 2017

RPG Money 1 new update

The RPG Money 1 trailer is coming on April 14th! The trailer will mainly be showing off the gameplay mechanics and story. The game has had a huge change as well. For one, the game will be a story based RPG and there won't be as much free roaming. There also won't be any side missions and that will be replaced with Collecting files to complete a certain person or military. The game will be still just as long with a lot of story surrounding K.I.S.A and The Vanity. The story's dialogue at the moment has not been edited for Maker Fest, but I will be working on that soon.

Friday, March 17, 2017

RPG Money 1 at Makerfest!

    RPG Money 1 will be shown and Maker-Fest 2017! You'll be able to see the game and play some of it yourself. The game at Maker-Fest won't have the full game, since one part won't be suitable to be shown at the event. By Maker-Fest the game's campaign and some side missions will be completed, but the Vanity side missions will be released in a future update. If you are interested in playing the full game, you will be able to download it via Gamejolt!

Tuesday, March 7, 2017

RPG Money 1 Update 3/7/17

I have a couple of good news about the game:


  • I've decided to add this game to be shown at Sugar Hill Makerfest. I don't know if I got in yet, but I'll update the blog with more info if I do get it.

  • RPG Money 1 has finally started full development. I've started working on creating the levels (official levels and maps) and will hope to have most done by the 15th of March. The rest of my time will be me adding the gameplay that I've created and the story, cutscenes and some random stuff. (UPDATE: Most levels might be completed by the 15th. Found a plugin that won't require me to do the complicated parallax method. It took way TOO LONG and this plugin makes it a whole lot easier.

  • RPG Money 1 will be released sometime in April as a demo release! The demo will contain MOST of the gameplay, but depending on what happens, either the story campaign won't be finished or not all of the side missions will be added (most likely side missions won't be fully added)

The story for the game is complete and most of the gameplay is completed as well, so I'll only be working on level and map designs for the time being. That is all to tell for this week!!

Friday, March 3, 2017

Bi Weekly Progress #2


________
  ________
________
________
________
goals for the day









Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

where you will work

Home
Home
Home
Home
Home
what you actually accomplished









Worked on story
Part of the story finished; Created some puzzles
Game design interior
Game design interior
Worked on story






Self-Evaluation – Answer the following at the end of the two weeks.     

1. What was your main objective(s) for the week?

Work on the game interior (maps and levels)




2. Did you accomplish what you set out to do in question #1?  Why or why not?
No, I'm still not done, there alot more missing







3. What unfinished business do you need to carry over for next week?
Finish the story and create some puzzles.





4. What can you do to improve next week OR what have you done this week of which you are particularly proud?
Work a lot faster to create the game.



What grade (A-F) would you give yourself for the past week in each of the following categories (you can be honest, this is a completion grade)?

                effective use of time A                                       consideration of others       A

                class participation     B                                       acceptance of responsibility  A


                ability to work independently A                       quality of work completed  A           

Wednesday, March 1, 2017

RPG Money 1 Update 3/1/17

Here is the update for the RPG Money 1 game development. After I decided to separate the game into 2 games, change the story of RPG Money 1 and got a new laptop to continue working on the game I haven't gotten much done in that time span mostly due to the fact I didn't have a computer to work on. The game will be still the same, but with a different and less complex story, but will focus more on gameplay. I dont have anything to show yet still, but there will be some pictures soon of the progress.

Tuesday, February 28, 2017

Annotated Bibliography

"RPG Maker MV | RPG Maker | Make Your Own Video Games!" RPG Maker Web. Enterbrain, ASCII Corporation, n.d. Web. 28 Feb. 2017. <http://www.rpgmakerweb.com/products/programs/rpg-maker-mv>.

This is the site used to download RPG Maker MV. It is also used to access the shop to buy assets and view the forums to get new plugins, learn something new and more!

"RPG Maker Forums." RPG Maker Forums. N.p., n.d. Web. 28 Feb. 2017.

This site is for the RPG Maker Forums. This is where other fellow RPG creators post there new games, plugins and ideas. You can also ask for advice, look at tutorials and more. This is where I will be posting my completed game and will also be getting feedback for my future RPG that is being made using Unreal Engine 4.

The Spriters Resource. N.p., n.d. Web. 28 Feb. 2017.'


This is where I will be getting some of my resources for my game. All designers of that certain will credited in a Credit Room and will be given a download link to the game automatically once it's complete. I can find many character and non-moving sprites with a simple search and easy to use.








R

Thursday, February 23, 2017

RPG Money 1 new details!!!

RPG Money 1 will be released sometime in April of 2017 and will be surrounding K.I.S.A (Kids Intelligence Spy Agency) helping the Government find out why The Wolf-Pack has went quiet. I did just start working on the game so there isn't much to say yet, but this game will be a lot more cinematic and have some cool gameplay mechanics. The game will also contain secret collectibles and will allow you to learn more about the lore of my future games (Being developed on UE4)

Monday, February 20, 2017

RPG Money 1 seperated into 2 games!

I've decided to separate the 2 stories in the original game into 2 games! RPG Money 1 will be made using RPG Maker MV following the story of K.I.S.A and the 2nd game will be made using Unreal Engine 4 and will follow the adventures of Wolf-Pack. The first half of the game will still be called RPG Money 1. The 2nd game is now called Project Piola and won't be mentioned for a while. RPG Money 1 is coming out sometime in April though!!

Friday, February 17, 2017

Bi Weekly Progress #2


________
  ________
________
________
________
goals for the day









Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

where you will work

Home
Home
Home
Home
Home
what you actually accomplished









Worked on story
Part of the story finished; Created some puzzles
Worked on story
Worked on story
Worked on story





Self-Evaluation – Answer the following at the end of the two weeks.     

1. What was your main objective(s) for the week?

Plan the game (Create a story, gameplay mechanics ideas and puzzles)




2. Did you accomplish what you set out to do in question #1?  Why or why not?
No, my computer stopped working, so I've only been working on the story at the moment







3. What unfinished business do you need to carry over for next week?
Finish the story and create some puzzles.





4. What can you do to improve next week OR what have you done this week of which you are particularly proud?

Work faster to create the story and puzzles primarily



What grade (A-F) would you give yourself for the past week in each of the following categories (you can be honest, this is a completion grade)?

                effective use of time A                                       consideration of others       A

                class participation     B                                       acceptance of responsibility  A


                ability to work independently A                       quality of work completed  A           

Wednesday, February 15, 2017

Mentor Email


Hi this is Ilijah Thompson from Novian Studios here today to tell you about one of my upcoming games that I would like to be exclusive to your game systems. My game is called RPG Money 1 and is being made using RPG Maker MV. The story of the game will take place in Atlanta, following K.I.S.A (Kids Intelligence Spy Agency). The Gov't is asking them to spy on an unknown group of people who have been capturing and sending criminals to the California Federal Prison. You'll be completing missions and side missions and collecting secrets to get bio's and more. The game will have a timed based battle system as long with stealth missions. This game is planned to come out in April and is expected to have over 3 hours of total gameplay. I think that this game would be a great exclusive for the PS4 and PSVITA as many RPG’s sale the best on your systems. If you would like to get in contact please email us at novianstudiopro@gmail.com.

Thursday, February 9, 2017

RPG Money 1 Update 2/7/17

I've been working on creating puzzles and more gameplay mechanics for the game and also working on the story. The story of the game will take place in Atlanta, following K.I.S.A (Kids Intelligence Spy Agency). The Gov't is asking them to spy on an unknown group of people who have been capturing and sending criminals to the California Federal Prison. You'll be completing missions and side missions and collecting secrets to get bio's and more. The game will have a timed based battle system as long with stealth missions. You can also get money to upgrade your base and buy better armor and weapons!

For the puzzles, you'll be using wolf-vision (Found the blueprints to make it) and will have to find secret triggers and breakable walls. You can use the wolf-sense to scan for secrets and new weapon upgrades (still in the making)

My computer did just stop working (thanks to unreal engine 4) so I won't have progress done for about 4-5 days until I get my laptop.

Friday, February 3, 2017

Bi Weekly Progress



________
  ________
________
________
________
goals for the day









Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

Plan the game (Create a story, gameplay mechanics ideas and puzzles)

where you will work

Home
Home
Home
Home
Home
what you actually accomplished









Gameplay mechanics
Part of the story finished; Created some puzzles
Gameplay mechanics
Gameplay mechanics
Gameplay mechanics






Self-Evaluation – Answer the following at the end of the two weeks.     

1. What was your main objective(s) for the week?

Plan the game (Create a story, gameplay mechanics ideas and puzzles)




2. Did you accomplish what you set out to do in question #1?  Why or why not?
No, because I’m still working on the story and puzzles (Most are done) for the game. The story is going to have more stories now since I can create more in the game than in Plazma Burst 2 where I was limited.







3. What unfinished business do you need to carry over for next week?
Finish the story and create some puzzles.





4. What can you do to improve next week OR what have you done this week of which you are particularly proud?

Work faster to create the story and puzzles primarily



What grade (A-F) would you give yourself for the past week in each of the following categories (you can be honest, this is a completion grade)?

                effective use of time A                                       consideration of others       A

                class participation     B                                       acceptance of responsibility  A


                ability to work independently A                       quality of work completed  A           

Wednesday, January 25, 2017

Goals and plans for RPG Money 1

Client: This game is being aimed towards RPG gamers and open world gamers.

Problem Statement or Description: Many RPG Maker MV developers make simple boring RPG games that are not worth playing. I plan to make a open world RPG that has A LOT to do.

Goals: Create a open world RPG with a single player campaign and have lots of side missions and other small features to make the game fun and last long.

Resources and Budget: I will be using RPG Maker MV and Medibang Paint to create the game.

Constraints: I won't have time to create my own assets and characters (I'll be making some, but most won't be made from me)

Time Needed: I'll need at least 3 months to finish the game. It should take 2 months or maybe 1 1/2 to finish the single player campaign and a month to add everything else (side missions, dungeons, etc)


Monday, January 16, 2017

RPG Money 1 (Project 1) gameplay mechanics demo 2 released!

The 2nd gameplay mechanics demo update is here! Here are all of the new gameplay added and fixes:

  • The Wolf-Senses have been added! When you click the scan button it'll allow you to see footprints, blood, etc for a short amount of time and it does have a recharge time of 4 to 5 seconds.
  • Added enemies! These enemies will be in the military base and ruined house. It is hard so I recommend you save before you gotta restart from the beginning.
  • Added new objective! I won't ruin it for you, but it's pretty hard!
  • Fixed a couple of small issues and added some new small features like a flashlight and moving npc's.
  • THEIRS A EASTER EGG IN THE RUINED HOUSE!

The 3rd update currently has 4 gameplay mechanics but not all will be shown since there not complete. Thanks for playing the demo's I really do hope that you enjoy them!

***This is not the actual game! The real game itself will not be using any of the default RPG sprites and tilesets we are making our own levels, tilesets and sprites!***

Link to download 2nd update demo below:


Sunday, January 8, 2017

RPG Money 1 (Project 1) gameplay demo released!

The gameplay demo has been released! The download link is below and it's very important to not delete as there will be updates EVERY SUNDAY! The release of this demo is pretty small due to many other major gameplay mechanics not being finished on time for Sunday's release. Next week will have a bigger update with some new cool gameplay elements being shown! This week we added the Wolf-Vision which can be activated clicking "E" and deactivating clicking "R". When activated it'll show hidden objects, show important clues and secrets and is used to scan certain places. Wolf-Vision is still in beta and will have more important uses in the next update! We also added a mission that will continue with each update! A doggo can't find his owner, so your tasked to help him find the owner and you must blow up the fragile wall to get through. It's a pretty simple mission and it's not that long to complete. There is a password that you have to figure out and then you have to scan certain areas to find tnt to blow up the wall. 





                                                   













The next update will contain a stealth section that'll introduce an all new gameplay mechanic and using your Wolf-Vision. There will also be a small chase section and better cutscenes. This update will be A LOT bigger, but I'll be finding a way to compress it more and delete unused files. I hope you enjoy this small demo and hope that you'll be looking forward to the next demo update!

IMPORTANT! O AND P ARE USED TO EXIT PHOTOS AND ACCESS THE MISSION MENU

Saturday, January 7, 2017

RPG Money 1 plan and progress report #1

RPG Money 1 is an upcoming Modern Styled RPG being developed by Novian Studios using RPG Maker MV. The game follows the Wolf-Pack as they fight to stop The Raiders from causing chaos around the world and stop Dr. King from destroying the Klondike Tower. Using MV I plan to go above the limits and create a game that no one has ever been able to create using RPG Maker MV. The game won't be like your average 2D RPG with the gameplay mechanics being added to the game along with a emotional adventure story with lots of gameplay!

We will be releasing small demo's showing off the new gameplay that will be implemented to the full game. These demo's will be updated as we improve the gameplay mechanic and add new ones! The art style for the game won't be shown till the first gameplay video as were still working on creating the levels and assets for the game! Gameplay demo's will be updated every SUNDAY and the first gameplay video (with the actual game look) will be coming soon.

RPG Money 1's first demo will be showing off Wolf-Vision a new gameplay mechanic similar to detective mode in the Batman: Arkham series. It' currently still in development and will be improved by the next demo update. It'll also have you start a quest that will have you find clues and more to unlock the password protected door and a stealth section. This is the 1st demo and the 2nd will have a lot more gameplay and improved gameplay.

We hope that you check out the blog every Wednesday for a update on whats coming next and Saturdays for what the next demo update will contain along with some other news about the game!


Have a nice memey day!