|
|
________
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________
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________
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________
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________
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goals for the day
|
Plan the game (Create a story, gameplay mechanics ideas
and puzzles)
|
Plan the game (Create a story, gameplay mechanics ideas
and puzzles)
|
Plan the game (Create a story, gameplay mechanics ideas
and puzzles)
|
Plan the game (Create a story, gameplay mechanics ideas
and puzzles)
|
Plan the game (Create a story, gameplay mechanics ideas
and puzzles)
|
|
where you will work
|
Home
|
Home
|
Home
|
Home
|
Home
|
|
what you actually
accomplished
|
Gameplay mechanics
|
Part of the story finished; Created some puzzles
|
Gameplay mechanics
|
Gameplay mechanics
|
Gameplay mechanics
|
Self-Evaluation – Answer the following at the end of the two
weeks.
1. What was your main objective(s) for the week?
Plan the game (Create a story, gameplay mechanics ideas and
puzzles)
2. Did you accomplish what you set out to do in question
#1? Why or why not?
No, because I’m still working on the story and puzzles (Most
are done) for the game. The story is going to have more stories now since I can
create more in the game than in Plazma Burst 2 where I was limited.
3. What unfinished business do you need to carry over for
next week?
Finish the story and create some puzzles.
4. What can you do to improve next week OR what have you done this week of which you are particularly
proud?
Work faster to create the story and puzzles primarily
What grade (A-F) would you give yourself for the past week
in each of the following categories (you can be honest, this is a completion
grade)?
effective
use of time A consideration
of others A
class
participation B acceptance
of responsibility A
ability
to work independently A quality
of work completed A
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